weatherless...................92.15009% offense.......................42.74309% hyperoffense..................38.52269% balance.......................14.76349% monotype...................... 8.64989% batonpass..................... 8.42425% sun........................... 3.81736% rain.......................... 3.80133% voltturn...................... 2.83857% dragmag....................... 2.69098% semistall..................... 2.28673% monoghost..................... 2.17490% monopsychic................... 2.03886% monobug....................... 1.82151% stall......................... 1.68399% monoelectric.................. 1.35664% multiweather.................. 1.20696% rainoffense................... 1.12150% sunoffense.................... 1.11678% mononormal.................... 1.08155% sand.......................... 0.95994% trapper....................... 0.69729% hail.......................... 0.53741% choice........................ 0.53136% monoflying.................... 0.44557% monodragon.................... 0.43628% monodark...................... 0.42975% monowater..................... 0.35927% sandoffense................... 0.35167% monopoison.................... 0.30955% monorock...................... 0.26264% trickroom..................... 0.22211% monoground.................... 0.17837% tailwind...................... 0.17722% sandstall..................... 0.14340% monograss..................... 0.14221% monosteel..................... 0.09764% monofighting.................. 0.09530% monofairy..................... 0.09315% hailoffense................... 0.06896% monofire...................... 0.06102% monoice....................... 0.05062% gravity....................... 0.03543% rainstall..................... 0.01872% sunstall...................... 0.01183% Stalliness (mean: -0.723) |# -3.0|# |### -2.0|########## |##################### -1.0|############################## |############################## 0.0|################### |######## +1.0|### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.77%