weatherless...................69.65184% offense.......................51.70929% hyperoffense..................22.97684% balance.......................20.80167% sun...........................17.49051% rain..........................13.65785% monotype...................... 7.61353% multiweather.................. 7.56997% batonpass..................... 6.55375% sand.......................... 4.31414% semistall..................... 2.76847% hail.......................... 2.68224% sunoffense.................... 1.99182% stall......................... 1.74372% mononormal.................... 1.60423% rainoffense................... 1.21811% monoflying.................... 1.07360% monobug....................... 0.93116% voltturn...................... 0.81698% monowater..................... 0.77430% choice........................ 0.59301% monodark...................... 0.52474% sandoffense................... 0.50413% dragmag....................... 0.43203% monopsychic................... 0.41437% monosteel..................... 0.39878% monodragon.................... 0.38318% hailoffense................... 0.36993% monofighting.................. 0.35816% monorock...................... 0.35345% monofire...................... 0.31961% monograss..................... 0.31019% monoghost..................... 0.29960% monofairy..................... 0.26605% monoelectric.................. 0.26428% monoground.................... 0.25575% monopoison.................... 0.23426% monoice....................... 0.17952% tailwind...................... 0.14774% trapper....................... 0.14627% trickroom..................... 0.13273% sandstall..................... 0.10094% sunstall...................... 0.06327% rainstall..................... 0.04267% swagplay...................... 0.02796% trickhail..................... 0.01854% gravity....................... 0.01589% tricksand..................... 0.01501% tricksun...................... 0.01118% hailstall..................... 0.00853% allweather.................... 0.00589% trickrain..................... 0.00383% Stalliness (mean: -0.434) |# -2.0|### |########### -1.0|######################### |############################## 0.0|###################### |########### +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%