weatherless...................67.63676% offense.......................51.18408% hyperoffense..................23.11036% balance.......................20.92745% sun...........................19.33553% rain..........................14.80730% multiweather.................. 8.40365% monotype...................... 6.71572% batonpass..................... 6.38948% sand.......................... 4.31600% semistall..................... 2.84941% hail.......................... 2.53755% sunoffense.................... 2.25911% stall......................... 1.92870% mononormal.................... 1.35366% rainoffense................... 1.32900% monoflying.................... 0.97865% monobug....................... 0.84527% voltturn...................... 0.80173% monowater..................... 0.68033% choice........................ 0.55972% sandoffense................... 0.49395% monodark...................... 0.44274% dragmag....................... 0.38744% hailoffense................... 0.35556% monopsychic................... 0.35068% monodragon.................... 0.34595% monosteel..................... 0.33725% monorock...................... 0.31342% monofighting.................. 0.30414% monofire...................... 0.28351% monograss..................... 0.27628% monoghost..................... 0.25602% monofairy..................... 0.24039% monoelectric.................. 0.22493% monoground.................... 0.21930% monopoison.................... 0.20053% monoice....................... 0.15979% tailwind...................... 0.13345% trapper....................... 0.13298% sandstall..................... 0.12965% trickroom..................... 0.12684% sunstall...................... 0.07582% rainstall..................... 0.04659% swagplay...................... 0.02928% gravity....................... 0.01844% trickhail..................... 0.01774% tricksun...................... 0.01760% tricksand..................... 0.01101% hailstall..................... 0.00783% trickrain..................... 0.00592% allweather.................... 0.00340% Stalliness (mean: -0.426) |# -2.0|### |########### -1.0|######################### |############################## 0.0|###################### |########### +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.90%