weatherless...................78.67794% offense.......................40.32133% balance.......................34.25119% hyperoffense..................16.16825% sun...........................10.12341% rain.......................... 9.94943% voltturn...................... 7.36609% semistall..................... 6.62793% batonpass..................... 3.77704% monotype...................... 2.99318% multiweather.................. 2.69983% stall......................... 2.63130% sand.......................... 2.15639% hail.......................... 1.87418% rainoffense................... 1.53221% sunoffense.................... 0.96913% monopsychic................... 0.65013% monoghost..................... 0.63828% monobug....................... 0.61334% dragmag....................... 0.59897% mononormal.................... 0.42071% monoflying.................... 0.33993% choice........................ 0.33557% monodark...................... 0.27620% hailoffense................... 0.27414% monosteel..................... 0.17756% monowater..................... 0.17392% sandoffense................... 0.15930% monofighting.................. 0.15289% monorock...................... 0.13923% monopoison.................... 0.13449% monodragon.................... 0.12446% sandstall..................... 0.11079% monofire...................... 0.09634% monoground.................... 0.09216% sunstall...................... 0.07780% monofairy..................... 0.07578% monograss..................... 0.04235% monoelectric.................. 0.04036% hailstall..................... 0.03796% rainstall..................... 0.02647% trickroom..................... 0.02504% monoice....................... 0.01697% fear.......................... 0.00896% allweather.................... 0.00786% trapper....................... 0.00573% trickrain..................... 0.00213% Stalliness (mean: -0.138) -3.0|# |# -2.0|### |######### -1.0|#################### |############################## 0.0|############################# |######################## +1.0|############# |##### +2.0|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.73%