weatherless...................80.97021% balance.......................41.62976% offense.......................20.52918% semistall.....................19.26002% voltturn......................16.35653% sun...........................12.90041% stall......................... 9.50317% hyperoffense.................. 9.07786% hail.......................... 4.93765% rain.......................... 3.87715% multiweather.................. 3.64317% batonpass..................... 1.37159% sand.......................... 0.95798% rainoffense................... 0.44892% sunoffense.................... 0.30288% hailoffense................... 0.25017% sandstall..................... 0.18258% choice........................ 0.01773% dragmag....................... 0.01443% monotype...................... 0.01080% monobug....................... 0.00929% monoghost..................... 0.00174% monoflying.................... 0.00065% monodark...................... 0.00055% monopsychic................... 0.00053% fear.......................... 0.00051% monofighting.................. 0.00025% mononormal.................... 0.00021% monorock...................... 0.00013% monograss..................... 0.00005% monopoison.................... 0.00003% sandoffense................... 0.00002% monosteel..................... 0.00002% monoground.................... 0.00002% monofire...................... 0.00001% monowater..................... 0.00001% monodragon.................... 0.00001% monoice....................... 0.00000% monofairy..................... 0.00000% sunstall...................... 0.00000% trickroom..................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.437) -3.0| | -2.0| |##### -1.0|########### |############## 0.0|############## |######################## +1.0|############################## |############ +2.0|######### | +3.0| more negative = more offensive, more positive = more stall one # = 0.84%