weatherless...................65.71048% offense.......................49.63588% balance.......................38.61567% sun...........................12.72869% rain.......................... 8.97202% sand.......................... 8.59569% hyperoffense.................. 7.36567% trickroom..................... 6.61967% hail.......................... 6.36101% monotype...................... 5.12211% semistall..................... 3.50244% tailwind...................... 2.91186% voltturn...................... 2.85413% multiweather.................. 2.24467% tricksand..................... 1.07127% trickhail..................... 0.93139% monofairy..................... 0.91141% monoice....................... 0.89476% stall......................... 0.88033% tricksun...................... 0.71936% monofire...................... 0.66496% sunoffense.................... 0.61390% choice........................ 0.59725% monowater..................... 0.57615% monoelectric.................. 0.45959% sandoffense................... 0.43850% rainoffense................... 0.31639% monobug....................... 0.24867% monopsychic................... 0.20870% trickrain..................... 0.18539% batonpass..................... 0.18317% mononormal.................... 0.15653% monoflying.................... 0.14432% monograss..................... 0.13988% monodark...................... 0.13766% hailoffense................... 0.12655% monoghost..................... 0.12544% dragmag....................... 0.10657% monoground.................... 0.10657% sandstall..................... 0.09991% monopoison.................... 0.09547% monorock...................... 0.08992% monofighting.................. 0.06883% monosteel..................... 0.05773% rainstall..................... 0.04996% monodragon.................... 0.03885% sunstall...................... 0.03330% trapper....................... 0.02220% gravity....................... 0.01443% hailstall..................... 0.00999% allweather.................... 0.00888% Stalliness (mean: -0.100) |# -1.5|### |##### -1.0|############ |##################### -0.5|######################### |############################## 0.0|########################### |######################### +0.5|################### |############# +1.0|###### |### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.52%