weatherless...................87.92335% offense.......................50.84670% hyperoffense..................42.51337% voltturn...................... 8.02139% balance....................... 6.19430% hail.......................... 6.14973% trickroom..................... 4.27807% hailoffense................... 3.52050% rain.......................... 2.04991% sun........................... 1.96078% sand.......................... 1.91622% sunoffense.................... 1.73797% rainoffense................... 1.33690% monotype...................... 1.33690% mononormal.................... 0.93583% semistall..................... 0.40107% dragmag....................... 0.17825% sandoffense................... 0.13369% choice........................ 0.13369% monowater..................... 0.08913% monoground.................... 0.08913% monodark...................... 0.08913% monopoison.................... 0.04456% monofighting.................. 0.04456% monorock...................... 0.04456% stall......................... 0.04456% monofire...................... 0.04456% Stalliness (mean: -0.889) -2.5| |# -2.0|### |########## -1.5|################### |#################### -1.0|############################## |####################### -0.5|##################### |############# 0.0|###### |##### +0.5|### | +1.0| | more negative = more offensive, more positive = more stall one # = 0.64%