weatherless...................88.36499% offense.......................50.84005% hyperoffense..................42.69102% voltturn...................... 8.93110% balance....................... 6.08072% hail.......................... 6.02112% trickroom..................... 4.79543% hailoffense................... 3.71330% rain.......................... 2.01193% sun........................... 1.84524% sand.......................... 1.75672% sunoffense.................... 1.66249% rainoffense................... 1.31984% monotype...................... 1.26225% mononormal.................... 0.92772% semistall..................... 0.35605% dragmag....................... 0.21402% choice........................ 0.11959% sandoffense................... 0.11868% monodark...................... 0.08651% monowater..................... 0.06434% monoground.................... 0.06434% monopoison.................... 0.05434% monofire...................... 0.03282% monofighting.................. 0.03217% monorock...................... 0.03217% stall......................... 0.03217% Stalliness (mean: -0.891) -2.5| |# -2.0|### |########## -1.5|################## |##################### -1.0|############################## |###################### -0.5|#################### |############# 0.0|###### |#### +0.5|### | +1.0| | more negative = more offensive, more positive = more stall one # = 0.66%