offense.......................56.89649% weatherless...................55.21949% sun...........................32.07453% balance.......................22.79383% rain..........................16.22443% hyperoffense..................15.67371% multiweather..................12.59177% sand.......................... 8.27443% semistall..................... 3.66787% monotype...................... 3.05182% sunoffense.................... 2.76081% hail.......................... 1.63894% sandoffense................... 1.10700% stall......................... 0.96809% rainoffense................... 0.88245% voltturn...................... 0.74053% monopsychic................... 0.43840% monowater..................... 0.36374% monobug....................... 0.31670% monoflying.................... 0.30467% monofire...................... 0.29636% trickroom..................... 0.29432% mononormal.................... 0.25342% sunstall...................... 0.18019% monodragon.................... 0.16617% monosteel..................... 0.16053% monopoison.................... 0.16011% monoelectric.................. 0.12967% monoground.................... 0.12820% monograss..................... 0.12447% monorock...................... 0.11559% monofighting.................. 0.10861% monoice....................... 0.10423% hailoffense................... 0.09465% dragmag....................... 0.08349% choice........................ 0.08286% monofairy..................... 0.06398% monodark...................... 0.05826% monoghost..................... 0.05463% tailwind...................... 0.03116% sandstall..................... 0.02163% rainstall..................... 0.01077% tricksand..................... 0.00417% Stalliness (mean: -0.335) -2.0|# |### -1.5|###### |############ -1.0|#################### |############################## -0.5|############################# |########################## 0.0|##################### |############### +0.5|########## |######## +1.0|#### |### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.52%