weatherless...................53.99746% offense.......................40.09847% sun...........................39.41217% balance.......................36.65300% hyperoffense..................13.92969% rain.......................... 9.51196% multiweather.................. 8.68153% semistall..................... 7.18439% sand.......................... 5.65258% sunoffense.................... 4.04725% stall......................... 2.13444% voltturn...................... 1.85545% monotype...................... 1.58957% sunstall...................... 0.69224% rainoffense................... 0.64241% trickroom..................... 0.63718% sandoffense................... 0.42476% monofire...................... 0.38835% hail.......................... 0.35411% monopsychic................... 0.27046% monopoison.................... 0.20728% monoelectric.................. 0.18237% monowater..................... 0.11658% monobug....................... 0.11202% monorock...................... 0.06827% monograss..................... 0.06523% monosteel..................... 0.05854% monoflying.................... 0.05706% monoghost..................... 0.04398% monodragon.................... 0.04282% rainstall..................... 0.03974% monoground.................... 0.03890% monoice....................... 0.02687% monofighting.................. 0.01523% monodark...................... 0.01138% hailoffense................... 0.01108% choice........................ 0.00561% mononormal.................... 0.00340% monofairy..................... 0.00336% tailwind...................... 0.00000% dragmag....................... 0.00000% sandstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.081) -2.0| |### -1.5|#### |############## -1.0|####################### |####################### -0.5|##################### |##################### 0.0|############################## |############################## +0.5|###################### |############### +1.0|########## |######### +1.5|##### |# +2.0|## | more negative = more offensive, more positive = more stall one # = 0.43%