weatherless...................74.45170% offense.......................45.02141% balance.......................31.54354% hyperoffense..................12.40830% voltturn...................... 9.07376% sand.......................... 8.86381% rain.......................... 8.28933% sun........................... 7.65204% semistall..................... 6.67974% stall......................... 4.34701% monotype...................... 3.27743% hail.......................... 2.44884% trickroom..................... 1.64138% multiweather.................. 1.45884% sunoffense.................... 0.79357% sandoffense................... 0.61350% monobug....................... 0.46217% monowater..................... 0.42067% dragmag....................... 0.40792% choice........................ 0.39326% monoelectric.................. 0.31712% hailoffense................... 0.31636% mononormal.................... 0.31617% monofire...................... 0.29276% rainoffense................... 0.27905% sandstall..................... 0.26649% monoflying.................... 0.24822% monopoison.................... 0.24384% monofairy..................... 0.15247% monodark...................... 0.13363% monograss..................... 0.11859% monosteel..................... 0.11288% monopsychic................... 0.10336% monoice....................... 0.09289% monodragon.................... 0.09270% monorock...................... 0.09213% monoground.................... 0.09213% monoghost..................... 0.08604% trickhail..................... 0.08566% sunstall...................... 0.08471% tailwind...................... 0.08337% rainstall..................... 0.08128% monofighting.................. 0.07367% tricksand..................... 0.07005% allweather.................... 0.05730% tricksun...................... 0.03826% hailstall..................... 0.03122% gravity....................... 0.02094% trapper....................... 0.00286% trickrain..................... 0.00133% Stalliness (mean: -0.054) -2.0|# |####### -1.0|################# |############################# 0.0|############################## |################### +1.0|######### |##### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.82%