weatherless...................74.60750% offense.......................44.57943% balance.......................31.50599% hyperoffense..................12.12030% voltturn......................10.13867% sand.......................... 8.85938% rain.......................... 8.61668% sun........................... 7.35505% semistall..................... 7.04809% stall......................... 4.74620% monotype...................... 2.79738% hail.......................... 2.29350% trickroom..................... 1.77784% multiweather.................. 1.47532% sunoffense.................... 0.75369% sandoffense................... 0.58328% dragmag....................... 0.41555% choice........................ 0.37938% monobug....................... 0.37718% monowater..................... 0.34841% hailoffense................... 0.29980% monoelectric.................. 0.29132% sandstall..................... 0.28014% mononormal.................... 0.25097% monofire...................... 0.25062% rainoffense................... 0.23637% monopoison.................... 0.22899% monoflying.................... 0.19792% monofairy..................... 0.15148% monograss..................... 0.10654% monodark...................... 0.09899% monosteel..................... 0.09822% rainstall..................... 0.08639% trickhail..................... 0.08483% monodragon.................... 0.08365% monopsychic................... 0.08137% sunstall...................... 0.08021% monoice....................... 0.07577% monoground.................... 0.07428% tailwind...................... 0.07329% tricksand..................... 0.07303% monorock...................... 0.07009% allweather.................... 0.06754% monoghost..................... 0.06631% monofighting.................. 0.05633% tricksun...................... 0.03573% hailstall..................... 0.02661% gravity....................... 0.01913% trapper....................... 0.00206% trickrain..................... 0.00071% Stalliness (mean: -0.030) -2.0|# |####### -1.0|################# |############################ 0.0|############################## |################### +1.0|######### |###### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.82%