weatherless...................75.43882% offense.......................45.72339% balance.......................30.82026% voltturn......................16.20052% hyperoffense..................10.59751% rain..........................10.27518% sand.......................... 8.14474% stall......................... 6.96598% sun........................... 5.95097% semistall..................... 5.89285% trickroom..................... 2.49674% hail.......................... 1.76690% multiweather.................. 1.49360% monotype...................... 0.74771% sandoffense................... 0.59252% dragmag....................... 0.40508% monofairy..................... 0.39538% sandstall..................... 0.35810% sunoffense.................... 0.26276% choice........................ 0.25433% hailoffense................... 0.20044% rainoffense................... 0.13472% tailwind...................... 0.08194% monowater..................... 0.06537% tricksand..................... 0.06255% sunstall...................... 0.06184% monoelectric.................. 0.05512% trickhail..................... 0.03835% monosteel..................... 0.03119% monobug....................... 0.03098% mononormal.................... 0.02965% gravity....................... 0.02735% allweather.................... 0.02589% monodragon.................... 0.02394% monofire...................... 0.02240% tricksun...................... 0.01840% monopsychic................... 0.01769% monodark...................... 0.01655% monograss..................... 0.01535% rainstall..................... 0.01285% monoground.................... 0.01269% monopoison.................... 0.01017% monoghost..................... 0.00777% monofighting.................. 0.00624% monoflying.................... 0.00592% monoice....................... 0.00238% monorock...................... 0.00056% hailstall..................... 0.00031% trapper....................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.028) -2.0|# |####### -1.0|############## |############################## 0.0|############################## |################## +1.0|######## |#### +2.0|## |## +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.84%