offense.......................50.59484% weatherless...................43.88745% sun...........................39.78280% rain..........................26.06565% hyperoffense..................23.68629% balance.......................20.25299% multiweather..................15.21659% sunoffense.................... 6.28039% sand.......................... 4.35271% rainoffense................... 3.17166% monotype...................... 2.84833% stall......................... 2.80390% semistall..................... 2.66198% hail.......................... 1.55621% dragmag....................... 0.69604% voltturn...................... 0.68863% sandoffense................... 0.57263% sunstall...................... 0.41713% monosteel..................... 0.31963% monowater..................... 0.31840% trickroom..................... 0.30112% sandstall..................... 0.28508% mononormal.................... 0.27891% monobug....................... 0.25916% monofighting.................. 0.24559% monoflying.................... 0.22584% monoghost..................... 0.20980% monodark...................... 0.20610% monopsychic................... 0.19499% hailoffense................... 0.18882% monodragon.................... 0.16290% monofire...................... 0.15056% monoelectric.................. 0.13452% trapper....................... 0.12588% choice........................ 0.12094% monograss..................... 0.11971% rainstall..................... 0.10613% trickrain..................... 0.10243% monorock...................... 0.09749% tricksun...................... 0.09503% monopoison.................... 0.09256% monofairy..................... 0.08639% monoground.................... 0.08639% monoice....................... 0.04073% tailwind...................... 0.03456% tricksand..................... 0.01234% allweather.................... 0.00247% gravity....................... 0.00123% Stalliness (mean: -0.407) -2.0|## |########### -1.0|########################## |############################## 0.0|################### |########### +1.0|#### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.93%