sun...........................62.51859% offense.......................46.50270% weatherless...................26.86141% rain..........................26.62974% hyperoffense..................21.75363% balance.......................19.04763% multiweather..................17.82714% sunoffense.................... 9.38296% stall......................... 7.57687% semistall..................... 5.11917% rainoffense................... 2.93405% dragmag....................... 2.53160% sand.......................... 1.60238% sunstall...................... 0.74539% sandstall..................... 0.40289% rainstall..................... 0.35374% trapper....................... 0.26607% voltturn...................... 0.25685% hail.......................... 0.24459% trickroom..................... 0.20504% monotype...................... 0.16628% hailoffense................... 0.04938% choice........................ 0.04703% sandoffense................... 0.03811% monodragon.................... 0.03362% monosteel..................... 0.03259% monodark...................... 0.03044% tricksun...................... 0.01842% monopsychic................... 0.01660% monoice....................... 0.01345% monobug....................... 0.01327% monowater..................... 0.01043% monoghost..................... 0.00541% mononormal.................... 0.00533% monofighting.................. 0.00391% monopoison.................... 0.00375% trickrain..................... 0.00286% monoground.................... 0.00263% monoelectric.................. 0.00233% monofire...................... 0.00194% tailwind...................... 0.00174% monorock...................... 0.00094% tricksand..................... 0.00082% monofairy..................... 0.00053% monograss..................... 0.00030% monoflying.................... 0.00024% gravity....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.205) -2.0|# |############# -1.0|############################# |############################## 0.0|############### |############# +1.0|###### |#### +2.0|# |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.84%