weatherless...................95.22485% offense.......................41.75842% hyperoffense..................28.71404% balance.......................21.47646% monotype...................... 8.01961% semistall..................... 4.32207% stall......................... 3.72901% sand.......................... 2.17181% hail.......................... 1.55415% monosteel..................... 1.31578% monowater..................... 0.94622% monofighting.................. 0.87433% monoflying.................... 0.80129% monofairy..................... 0.79462% monobug....................... 0.73264% monodragon.................... 0.71758% mononormal.................... 0.69813% monoelectric.................. 0.69241% monoghost..................... 0.67734% rain.......................... 0.66495% monorock...................... 0.56388% sun........................... 0.46663% monograss..................... 0.42010% monodark...................... 0.41438% monopsychic................... 0.40713% monoground.................... 0.37929% monofire...................... 0.35507% monoice....................... 0.33352% monopoison.................... 0.32056% sandoffense................... 0.22521% hailoffense................... 0.22082% rainoffense................... 0.14092% multiweather.................. 0.08009% sandstall..................... 0.06979% sunoffense.................... 0.06865% hailstall..................... 0.03966% dragmag....................... 0.02727% rainstall..................... 0.01316% voltturn...................... 0.01049% sunstall...................... 0.00896% batonpass..................... 0.00534% trickroom..................... 0.00019% Stalliness (mean: -0.394) |# -2.0|##### |################## -1.0|############################ |############################## 0.0|##################### |############### +1.0|######## |#### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.75%