weatherless...................95.33315% offense.......................42.40831% hyperoffense..................28.43999% balance.......................21.50760% monotype...................... 6.72829% semistall..................... 4.26116% stall......................... 3.38294% sand.......................... 2.17191% hail.......................... 1.46838% monosteel..................... 1.07895% monowater..................... 0.78264% monofairy..................... 0.74742% monofighting.................. 0.72334% monoflying.................... 0.70053% rain.......................... 0.64876% monodragon.................... 0.61744% monobug....................... 0.60468% mononormal.................... 0.56889% monoghost..................... 0.56124% monoelectric.................. 0.54140% monorock...................... 0.45597% sun........................... 0.45006% monodark...................... 0.34145% monopsychic................... 0.34127% monograss..................... 0.33403% monoground.................... 0.31182% monoice....................... 0.28160% monofire...................... 0.27644% monopoison.................... 0.24581% hailoffense................... 0.21327% sandoffense................... 0.20763% rainoffense................... 0.13892% multiweather.................. 0.07063% sunoffense.................... 0.06245% sandstall..................... 0.06108% hailstall..................... 0.03920% dragmag....................... 0.02538% rainstall..................... 0.01252% voltturn...................... 0.00925% sunstall...................... 0.00780% batonpass..................... 0.00401% trickroom..................... 0.00013% Stalliness (mean: -0.402) |# -2.0|#### |################## -1.0|############################ |############################## 0.0|#################### |############### +1.0|####### |### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.77%