weatherless...................96.12465% offense.......................49.73712% balance.......................23.04267% hyperoffense..................21.93871% semistall..................... 3.23518% sand.......................... 2.18604% stall......................... 2.04631% monotype...................... 1.58972% sun........................... 0.88439% hail.......................... 0.53410% monofairy..................... 0.38676% rain.......................... 0.29708% rainoffense................... 0.21126% monodragon.................... 0.20703% monoflying.................... 0.16344% monosteel..................... 0.14830% mononormal.................... 0.12831% monofighting.................. 0.11780% monowater..................... 0.10848% monopsychic................... 0.10733% hailoffense................... 0.09812% monoice....................... 0.08923% sandoffense................... 0.08725% monodark...................... 0.07552% monobug....................... 0.07514% monorock...................... 0.06942% monoghost..................... 0.06386% monoground.................... 0.05626% monofire...................... 0.05594% monoelectric.................. 0.04392% monograss..................... 0.03865% sunoffense.................... 0.03373% multiweather.................. 0.02616% monopoison.................... 0.02428% sandstall..................... 0.01669% dragmag....................... 0.00459% sunstall...................... 0.00325% hailstall..................... 0.00206% rainstall..................... 0.00197% batonpass..................... 0.00029% voltturn...................... 0.00001% trickroom..................... 0.00000% Stalliness (mean: -0.378) | -2.0|# |########### -1.0|####################### |############################## 0.0|#################### |############# +1.0|#### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.94%