weatherless...................58.45567% offense.......................40.34282% balance.......................32.26031% rain..........................25.38342% sun...........................18.65825% hyperoffense..................17.89961% voltturn......................13.13459% semistall..................... 6.63906% multiweather.................. 5.04798% rainoffense................... 3.94899% stall......................... 2.85820% sunoffense.................... 2.79259% monotype...................... 2.27590% sand.......................... 1.48856% hail.......................... 1.41475% trickroom..................... 1.11949% choice........................ 1.09899% monoelectric.................. 0.43878% rainstall..................... 0.42647% monoflying.................... 0.31165% hailoffense................... 0.27065% monosteel..................... 0.21324% monobug....................... 0.19683% monodragon.................... 0.15993% monograss..................... 0.14352% sunstall...................... 0.13532% monowater..................... 0.13122% monorock...................... 0.13122% monofighting.................. 0.12712% monopsychic................... 0.11482% trickrain..................... 0.10662% monofire...................... 0.10252% tailwind...................... 0.09842% monofairy..................... 0.09842% monodark...................... 0.08611% monopoison.................... 0.07791% monoground.................... 0.07381% monoice....................... 0.07381% dragmag....................... 0.06561% mononormal.................... 0.06151% sandoffense................... 0.05331% monoghost..................... 0.04511% gravity....................... 0.04101% allweather.................... 0.04101% tricksun...................... 0.01230% trapper....................... 0.00410% hailstall..................... 0.00410% Stalliness (mean: -0.174) |## -2.0|### |########## -1.0|#################### |########################### 0.0|############################## |###################### +1.0|############## |#### +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.74%