weatherless...................57.50186% offense.......................39.20100% balance.......................33.00353% rain..........................26.14889% sun...........................19.11972% hyperoffense..................17.91401% voltturn......................14.15351% semistall..................... 6.73308% multiweather.................. 5.05561% rainoffense................... 4.14794% stall......................... 3.14838% sunoffense.................... 2.79502% monotype...................... 2.33752% sand.......................... 1.30381% hail.......................... 1.30234% trickroom..................... 1.15671% choice........................ 1.05499% rainstall..................... 0.56697% monoelectric.................. 0.51727% monoflying.................... 0.35709% hailoffense................... 0.26094% monodragon.................... 0.23436% monosteel..................... 0.21254% monofighting.................. 0.15671% monobug....................... 0.15449% sunstall...................... 0.13407% monofire...................... 0.12348% trickrain..................... 0.11846% monograss..................... 0.11442% monowater..................... 0.09814% tailwind...................... 0.09582% monorock...................... 0.09417% monofairy..................... 0.09035% monopsychic................... 0.08840% monopoison.................... 0.06899% monodark...................... 0.06403% dragmag....................... 0.05931% monoground.................... 0.05690% monoice....................... 0.05337% sandoffense................... 0.04652% gravity....................... 0.03886% mononormal.................... 0.03787% allweather.................... 0.03488% monoghost..................... 0.02908% tricksun...................... 0.00893% trapper....................... 0.00289% hailstall..................... 0.00289% Stalliness (mean: -0.158) |### -2.0|#### |########## -1.0|################### |########################## 0.0|############################## |###################### +1.0|############### |#### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.74%