balance.......................56.16555% weatherless...................51.63672% rain..........................34.31841% voltturn......................28.49491% sun...........................22.64311% offense.......................15.17147% stall.........................13.90126% multiweather.................. 8.64139% hyperoffense.................. 8.13942% semistall..................... 6.62230% rainstall..................... 3.58536% monotype...................... 1.32058% sunoffense.................... 1.07872% choice........................ 1.00910% rainoffense................... 0.57890% monoflying.................... 0.47169% trickroom..................... 0.37177% monoelectric.................. 0.36246% monodragon.................... 0.19167% monofighting.................. 0.13160% monofairy..................... 0.11999% sand.......................... 0.03227% monofire...................... 0.02827% hail.......................... 0.01831% monobug....................... 0.00853% monorock...................... 0.00851% monosteel..................... 0.00509% trickrain..................... 0.00264% dragmag....................... 0.00176% hailoffense................... 0.00131% monopoison.................... 0.00127% tailwind...................... 0.00004% sunstall...................... 0.00002% monoice....................... 0.00001% monoghost..................... 0.00001% tricksun...................... 0.00000% monodark...................... 0.00000% sandoffense................... 0.00000% mononormal.................... 0.00000% monopsychic................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.432) | -2.0|## |### -1.0|###### |######### 0.0|############################# |############################## +1.0|############# |###### +2.0|######### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.91%