weatherless...................78.90002% offense.......................48.51028% hyperoffense..................24.38598% balance.......................21.63047% rain.......................... 9.68298% monotype...................... 8.87424% batonpass..................... 6.32389% sun........................... 5.22430% sand.......................... 5.04321% hail.......................... 3.17050% semistall..................... 3.14061% stall......................... 2.33267% rainoffense................... 2.07575% multiweather.................. 1.85243% voltturn...................... 1.53072% choice........................ 1.32935% monowater..................... 1.04237% mononormal.................... 1.01619% monosteel..................... 1.00358% monobug....................... 0.96056% monopsychic................... 0.82514% sunoffense.................... 0.81218% monoflying.................... 0.79921% monofighting.................. 0.75645% monofairy..................... 0.67323% monodragon.................... 0.65462% monoghost..................... 0.63470% sandoffense................... 0.63294% monoice....................... 0.57254% monoelectric.................. 0.50898% trickroom..................... 0.49046% monopoison.................... 0.48120% monofire...................... 0.41834% monodark...................... 0.38546% hailoffense................... 0.37611% monorock...................... 0.37567% monoground.................... 0.32013% monograss..................... 0.31731% sandstall..................... 0.27023% trapper....................... 0.23108% dragmag....................... 0.12519% tailwind...................... 0.12184% rainstall..................... 0.09945% hailstall..................... 0.06039% allweather.................... 0.04479% trickrain..................... 0.03738% sunstall...................... 0.03606% tricksun...................... 0.03333% tricksand..................... 0.01331% swagplay...................... 0.00917% gravity....................... 0.00379% trickhail..................... 0.00282% fear.......................... 0.00018% sandfear...................... 0.00018% Stalliness (mean: -0.416) -3.0| |# -2.0|### |############ -1.0|######################### |############################## 0.0|####################### |############ +1.0|##### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%