weatherless...................77.38415% offense.......................48.13079% hyperoffense..................24.76889% balance.......................21.48918% rain..........................10.97762% monotype...................... 7.70121% batonpass..................... 5.96042% sun........................... 5.73020% sand.......................... 5.10045% semistall..................... 3.20219% hail.......................... 3.04336% rainoffense................... 2.48026% stall......................... 2.40895% multiweather.................. 2.05337% voltturn...................... 1.59792% choice........................ 1.35914% monowater..................... 0.92126% sunoffense.................... 0.91961% mononormal.................... 0.91770% monosteel..................... 0.86566% monobug....................... 0.80348% monoflying.................... 0.66066% monopsychic................... 0.64952% sandoffense................... 0.61028% monofairy..................... 0.60883% monofighting.................. 0.58660% monodragon.................... 0.57342% monoghost..................... 0.57315% trickroom..................... 0.54687% monoice....................... 0.50885% monoelectric.................. 0.42950% monopoison.................... 0.41313% hailoffense................... 0.36064% monofire...................... 0.34399% monodark...................... 0.32521% sandstall..................... 0.29525% monorock...................... 0.28715% monograss..................... 0.26700% monoground.................... 0.26513% trapper....................... 0.20721% tailwind...................... 0.12730% dragmag....................... 0.12073% rainstall..................... 0.11797% hailstall..................... 0.06333% trickrain..................... 0.04903% allweather.................... 0.04869% tricksun...................... 0.03724% sunstall...................... 0.03686% tricksand..................... 0.01558% swagplay...................... 0.01049% gravity....................... 0.00376% trickhail..................... 0.00337% fear.......................... 0.00017% sandfear...................... 0.00017% Stalliness (mean: -0.416) -3.0| |# -2.0|### |############# -1.0|########################## |############################## 0.0|####################### |############ +1.0|###### |## +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.85%