weatherless...................62.16497% offense.......................41.11134% hyperoffense..................28.53188% rain..........................25.02941% balance.......................22.68498% sun...........................11.17171% rainoffense................... 7.19872% sand.......................... 4.35127% multiweather.................. 4.10763% semistall..................... 4.01033% stall......................... 3.66146% monotype...................... 2.97453% batonpass..................... 2.96575% sunoffense.................... 2.47646% choice........................ 1.70509% voltturn...................... 1.53846% hail.......................... 1.42762% trickroom..................... 0.95632% mononormal.................... 0.55403% sandstall..................... 0.51363% rainstall..................... 0.46878% monosteel..................... 0.42846% monowater..................... 0.41559% monofairy..................... 0.29494% monoghost..................... 0.27438% monoice....................... 0.22762% monodragon.................... 0.21889% monoflying.................... 0.20672% sandoffense................... 0.20559% monopsychic................... 0.19052% trickrain..................... 0.17706% hailoffense................... 0.17605% monopoison.................... 0.15374% monobug....................... 0.15358% monofighting.................. 0.11708% monorock...................... 0.11234% monofire...................... 0.09457% monoground.................... 0.09152% monodark...................... 0.08387% tricksun...................... 0.06731% monoelectric.................. 0.06203% dragmag....................... 0.06109% monograss..................... 0.05799% sunstall...................... 0.04908% tailwind...................... 0.04282% trapper....................... 0.03869% swagplay...................... 0.01055% gravity....................... 0.00410% hailstall..................... 0.00374% trickhail..................... 0.00266% allweather.................... 0.00206% tricksand..................... 0.00204% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.374) -3.0| | -2.0|### |################ -1.0|############################## |########################## 0.0|#################### |############## +1.0|######## |### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.81%