weatherless...................66.94049% offense.......................50.60637% balance.......................27.40551% rain..........................16.61375% hyperoffense..................15.74926% sand..........................15.60279% multiweather.................. 5.46861% sun........................... 4.65738% semistall..................... 4.45765% hail.......................... 1.78736% stall......................... 1.78121% rainoffense................... 1.69825% voltturn...................... 1.61426% sunoffense.................... 0.70060% sandstall..................... 0.69446% monotype...................... 0.61661% sandoffense................... 0.58281% trickroom..................... 0.56950% batonpass..................... 0.52033% hailoffense................... 0.25914% dragmag....................... 0.19052% trickrain..................... 0.17105% rainstall..................... 0.09628% monofairy..................... 0.09218% monosteel..................... 0.08501% monodragon.................... 0.07989% monoghost..................... 0.06555% mononormal.................... 0.04917% tailwind...................... 0.04609% monobug....................... 0.04609% allweather.................... 0.04097% monopoison.................... 0.03995% monoice....................... 0.03892% monoground.................... 0.03175% tricksand..................... 0.03175% gravity....................... 0.02561% monowater..................... 0.02356% trickhail..................... 0.02151% tricksun...................... 0.01844% monofire...................... 0.01536% monoflying.................... 0.01229% monofighting.................. 0.01127% sunstall...................... 0.00922% monopsychic................... 0.00922% trapper....................... 0.00922% monoelectric.................. 0.00819% monograss..................... 0.00717% monorock...................... 0.00102% hailstall..................... 0.00102% Stalliness (mean: -0.253) |### -1.5|###### |############### -1.0|###################### |########################## -0.5|############################## |############################ 0.0|######################## |####################### +0.5|############## |######## +1.0|####### |##### +1.5|## |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.46%