weatherless...................82.41265% hyperoffense..................48.34172% offense.......................36.58884% sand..........................10.79021% balance.......................10.78247% rain.......................... 4.08617% sandoffense................... 3.53743% voltturn...................... 3.43703% semistall..................... 2.76089% rainoffense................... 2.69379% hail.......................... 2.23875% sun........................... 1.69423% stall......................... 1.52608% monotype...................... 1.45643% multiweather.................. 1.22200% sandstall..................... 0.63360% monobug....................... 0.54048% sunoffense.................... 0.45152% batonpass..................... 0.40759% dragmag....................... 0.35430% mononormal.................... 0.26047% hailoffense................... 0.18138% monoflying.................... 0.15612% tailwind...................... 0.11342% monofighting.................. 0.11110% monowater..................... 0.09383% monorock...................... 0.09383% monodark...................... 0.08951% monoelectric.................. 0.05555% monograss..................... 0.05555% Stalliness (mean: -0.795) -2.0|##### |####### -1.5|############################## |########## -1.0|################ |############ -0.5|########## |########### 0.0|######### |##### +0.5|## |# +1.0|# |# +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.80%