offense.......................53.49606% sand..........................50.86844% balance.......................45.90545% weatherless...................34.96541% rain.......................... 5.76478% monotype...................... 5.30880% hail.......................... 4.36487% monoice....................... 4.12621% sun........................... 4.08169% trickroom..................... 3.40607% tricksun...................... 3.08551% monowater..................... 0.79377% hyperoffense.................. 0.46100% voltturn...................... 0.44106% monoelectric.................. 0.38444% sandoffense................... 0.20876% semistall..................... 0.10246% tailwind...................... 0.05236% choice........................ 0.04638% multiweather.................. 0.04504% stall......................... 0.03504% tricksand..................... 0.03044% trickhail..................... 0.02208% sunoffense.................... 0.01738% batonpass..................... 0.00819% monofire...................... 0.00438% rainoffense................... 0.00008% sunstall...................... 0.00007% trickrain..................... 0.00001% monoflying.................... 0.00000% mononormal.................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.101) -1.5| | -1.0|## |#### -0.5|###### |############################## 0.0|#### |############################## +0.5|## |# +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.26%