weatherless...................96.12515% hyperoffense..................73.82312% offense.......................26.07742% monotype...................... 1.64416% rain.......................... 1.40584% sand.......................... 1.20024% voltturn...................... 1.06985% mononormal.................... 1.04739% rainoffense................... 1.03892% hail.......................... 0.90185% sun........................... 0.46639% tailwind...................... 0.26746% sunoffense.................... 0.26746% monowater..................... 0.19893% monograss..................... 0.19893% choice........................ 0.16800% hailoffense................... 0.16800% multiweather.................. 0.09946% trickroom..................... 0.09946% monobug....................... 0.09946% monoghost..................... 0.09946% balance....................... 0.09946% Stalliness (mean: -1.368) |# -2.4|### |########### -2.0|############ |################## -1.6|########################## |############################## -1.2|########################## |########################### -0.8|############## |######## -0.4|##### |# 0.0| more negative = more offensive, more positive = more stall one # = 0.55%