weatherless...................100.00000% hyperoffense..................90.28099% offense....................... 9.71901% monotype...................... 0.01326% mononormal.................... 0.01326% monowater..................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% sun........................... 0.00000% sand.......................... 0.00000% monobug....................... 0.00000% monoghost..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% hailoffense................... 0.00000% sunoffense.................... 0.00000% balance....................... 0.00000% Stalliness (mean: -1.524) | -2.4| | -2.0| |############################## -1.6|##### |####################### -1.2|# | -0.8| |# -0.4|##### | 0.0| more negative = more offensive, more positive = more stall one # = 1.53%