weatherless...................85.07587% offense.......................48.48991% balance.......................26.94348% hyperoffense..................21.82881% hail.......................... 8.77818% voltturn...................... 3.71753% rain.......................... 3.54565% hailoffense................... 2.51191% semistall..................... 1.95207% sun........................... 1.72863% trickroom..................... 1.66724% rainoffense................... 1.17615% choice........................ 1.07302% monotype...................... 0.98217% sand.......................... 0.94289% stall......................... 0.78574% monobug....................... 0.39778% sunoffense.................... 0.29465% mononormal.................... 0.22344% monopoison.................... 0.12523% trickhail..................... 0.10804% monorock...................... 0.07366% multiweather.................. 0.07121% monoice....................... 0.06875% tailwind...................... 0.06139% hailstall..................... 0.03929% sandoffense................... 0.02947% monowater..................... 0.02947% monoflying.................... 0.02455% monoghost..................... 0.02210% rainstall..................... 0.01719% gravity....................... 0.01228% monograss..................... 0.01228% monoelectric.................. 0.01228% dragmag....................... 0.00737% monopsychic................... 0.00246% monoground.................... 0.00246% Stalliness (mean: -0.418) |## -2.0|### |####### -1.5|############ |################# -1.0|######################### |############################ -0.5|############################## |########################### 0.0|############################# |####################### +0.5|############ |############ +1.0|#### |## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.43%