weatherless...................84.37508% offense.......................48.49000% balance.......................25.80988% hyperoffense..................20.26672% voltturn......................13.57514% sand.......................... 9.91824% semistall..................... 3.13248% sun........................... 2.77948% choice........................ 2.43823% stall......................... 2.30092% rain.......................... 2.23045% sandoffense................... 1.77989% trickroom..................... 1.46732% dragmag....................... 1.05267% hail.......................... 0.93094% monotype...................... 0.81124% rainoffense................... 0.52577% sunoffense.................... 0.44288% multiweather.................. 0.22201% sandstall..................... 0.14838% monowater..................... 0.14770% tricksun...................... 0.13009% hailoffense................... 0.10547% mononormal.................... 0.10479% tricksand..................... 0.06256% monopsychic................... 0.05895% monofighting.................. 0.05872% monograss..................... 0.05691% monoflying.................... 0.05262% monopoison.................... 0.05149% tailwind...................... 0.04449% monosteel..................... 0.03997% monofire...................... 0.03885% monobug....................... 0.03681% monoground.................... 0.03568% hailstall..................... 0.03568% monoice....................... 0.02959% monoelectric.................. 0.02755% monodragon.................... 0.02710% gravity....................... 0.02439% monofairy..................... 0.02146% monodark...................... 0.02123% monorock...................... 0.01920% monoghost..................... 0.01084% trickhail..................... 0.00813% trickrain..................... 0.00655% sunstall...................... 0.00542% trapper....................... 0.00271% Stalliness (mean: -0.339) -2.5|# |### -2.0|#### |##### -1.5|########## |############## -1.0|####################### |########################### -0.5|############################ |############################## 0.0|########################## |##################### +0.5|############## |######### +1.0|##### |#### +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%