weatherless...................88.93150% offense.......................39.75988% balance.......................27.94803% hyperoffense..................21.17310% voltturn......................15.96464% sand.......................... 7.98600% stall......................... 6.24730% semistall..................... 4.87169% choice........................ 2.60063% sandoffense................... 1.51214% sun........................... 1.46566% trickroom..................... 1.32138% rain.......................... 1.30244% dragmag....................... 0.87703% hail.......................... 0.43387% tailwind...................... 0.38021% rainoffense................... 0.32465% sunoffense.................... 0.16300% monotype...................... 0.12772% sandstall..................... 0.12679% multiweather.................. 0.11940% tricksun...................... 0.08302% tricksand..................... 0.07738% monosteel..................... 0.03120% monowater..................... 0.02995% monofighting.................. 0.01803% monorock...................... 0.01167% monopsychic................... 0.01023% monoground.................... 0.00995% gravity....................... 0.00874% hailoffense................... 0.00792% trickhail..................... 0.00611% monoghost..................... 0.00611% monodragon.................... 0.00297% monofire...................... 0.00266% monobug....................... 0.00259% monograss..................... 0.00099% monopoison.................... 0.00066% sunstall...................... 0.00052% mononormal.................... 0.00031% hailstall..................... 0.00028% monofairy..................... 0.00025% monoflying.................... 0.00011% monoelectric.................. 0.00006% trickrain..................... 0.00005% monoice....................... 0.00000% monodark...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.202) -2.5|# |######## -2.0|##### |######## -1.5|############ |############# -1.0|################## |######################## -0.5|############################ |############################## 0.0|######################## |########################### +0.5|################# |############## +1.0|####### |##### +1.5|###### |### +2.0|###### |## +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.38%