weatherless...................85.13624% offense.......................46.52768% hyperoffense..................27.32248% balance.......................19.28665% sun........................... 8.66995% sunoffense.................... 6.69171% stall......................... 4.45210% rain.......................... 3.88471% voltturn...................... 2.72298% semistall..................... 2.41109% hail.......................... 2.28847% trickroom..................... 1.61207% choice........................ 0.93311% monotype...................... 0.90533% monopoison.................... 0.33957% mononormal.................... 0.31167% rainoffense................... 0.24980% monorock...................... 0.08157% monoghost..................... 0.05188% monodark...................... 0.03320% monofire...................... 0.02914% hailoffense................... 0.02797% monowater..................... 0.02797% sand.......................... 0.02063% tailwind...................... 0.02039% monofighting.................. 0.01517% monobug....................... 0.01517% monoflying.................... 0.00941% sunstall...................... 0.00758% tricksun...................... 0.00758% Stalliness (mean: -0.420) -3.0| | -2.5| | -2.0|# |############### -1.5|################### |################ -1.0|################ |############################## -0.5|############################# |############################## 0.0|##################### |################ +0.5|########## |####### +1.0|## |## +1.5|### |# +2.0|## |## more negative = more offensive, more positive = more stall one # = 0.44%