weatherless...................73.85900% hyperoffense..................38.74314% offense.......................34.20545% balance.......................20.72297% sun...........................10.47960% hail..........................10.21170% sunoffense.................... 8.11767% rain.......................... 5.44827% semistall..................... 3.22084% stall......................... 3.10761% voltturn...................... 0.98315% trickroom..................... 0.89749% choice........................ 0.12097% monotype...................... 0.02616% monorock...................... 0.02281% rainoffense................... 0.00922% monoflying.................... 0.00335% mononormal.................... 0.00335% sand.......................... 0.00143% monofighting.................. 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.570) -3.0| | -2.5| | -2.0| |######### -1.5|############################## |########### -1.0|#### |##################### -0.5|############ |######### 0.0|##### |##### +0.5|############# |##### +1.0|# |## +1.5|### | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.75%