weatherless...................66.53486% hyperoffense..................49.19201% offense.......................25.87829% balance.......................18.37530% hail..........................11.71292% sun...........................11.61905% sunoffense....................10.83753% rain..........................10.13317% stall......................... 3.57374% semistall..................... 2.98066% trickroom..................... 0.63007% voltturn...................... 0.15267% monotype...................... 0.00507% monorock...................... 0.00491% rainoffense................... 0.00089% monoflying.................... 0.00015% mononormal.................... 0.00015% choice........................ 0.00001% sand.......................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.714) -3.0| | -2.5| | -2.0| |######### -1.5|############################## |####### -1.0|## |############### -0.5|##### |### 0.0|## |# +0.5|######## |###### +1.0| |# +1.5|## | +2.0|# | more negative = more offensive, more positive = more stall one # = 1.06%