offense.......................43.19066% rain..........................38.25976% balance.......................36.70334% sun...........................34.79807% weatherless...................31.34979% hyperoffense..................14.20233% multiweather.................. 9.09030% sand.......................... 3.69650% sunoffense.................... 3.37448% semistall..................... 3.30739% stall......................... 2.59627% rainoffense................... 2.29438% hail.......................... 1.03985% monotype...................... 0.99289% dragmag....................... 0.85871% voltturn...................... 0.78492% sandoffense................... 0.52999% choice........................ 0.52999% rainstall..................... 0.44948% monowater..................... 0.18114% trickroom..................... 0.13417% monodragon.................... 0.12076% monoflying.................... 0.10734% monoghost..................... 0.10063% trickrain..................... 0.08050% mononormal.................... 0.08050% monobug....................... 0.06709% monofighting.................. 0.06038% monofire...................... 0.06038% monofairy..................... 0.06038% sunstall...................... 0.04696% monopoison.................... 0.04696% monopsychic................... 0.04696% monograss..................... 0.04025% monosteel..................... 0.04025% tricksun...................... 0.04025% monoelectric.................. 0.03354% sandstall..................... 0.02683% hailoffense................... 0.02683% tailwind...................... 0.01342% monoground.................... 0.01342% monodark...................... 0.01342% tricksand..................... 0.01342% Stalliness (mean: -0.112) -2.0|## |### -1.5|########## |############## -1.0|################# |####################### -0.5|############################## |############################ 0.0|############################## |######################## +0.5|####################### |################# +1.0|################### |#### +1.5|## |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.40%