offense.......................42.13373% rain..........................39.68332% balance.......................37.73585% sun...........................36.02421% weatherless...................29.57754% hyperoffense..................13.55957% multiweather.................. 9.47676% semistall..................... 3.39974% sunoffense.................... 3.33416% sand.......................... 3.25485% stall......................... 3.17112% rainoffense................... 2.29116% hail.......................... 0.97802% dragmag....................... 0.91717% monotype...................... 0.79359% voltturn...................... 0.67264% rainstall..................... 0.59811% choice........................ 0.51664% sandoffense................... 0.49400% monowater..................... 0.13151% trickroom..................... 0.12798% monoghost..................... 0.10421% monoflying.................... 0.09571% monodragon.................... 0.08879% trickrain..................... 0.08335% mononormal.................... 0.06158% sunstall...................... 0.05044% monobug....................... 0.04759% monofairy..................... 0.04611% monopoison.................... 0.04315% monofighting.................. 0.04283% monofire...................... 0.04283% tricksun...................... 0.03840% monopsychic................... 0.03660% monosteel..................... 0.03184% monoelectric.................. 0.03036% monograss..................... 0.02844% sandstall..................... 0.02560% hailoffense................... 0.02232% tailwind...................... 0.00952% monoground.................... 0.00952% monodark...................... 0.00952% tricksand..................... 0.00952% Stalliness (mean: -0.075) -2.0|# |### -1.5|########## |############# -1.0|################# |###################### -0.5|############################## |############################ 0.0|############################## |######################### +0.5|######################## |################## +1.0|#################### |#### +1.5|## |# +2.0|# |## +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.39%