rain..........................42.73110% sun...........................37.64847% balance.......................36.73072% offense.......................34.72898% weatherless...................30.25767% hyperoffense..................13.57396% multiweather..................12.76250% stall.........................11.21345% sunoffense.................... 3.96255% semistall..................... 3.75289% rainstall..................... 3.22142% rainoffense................... 2.51780% sand.......................... 1.52291% dragmag....................... 1.04985% hail.......................... 0.60234% choice........................ 0.49251% voltturn...................... 0.27783% sunstall...................... 0.10376% sandoffense................... 0.00400% monotype...................... 0.00114% monowater..................... 0.00087% mononormal.................... 0.00027% sandstall..................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.152) -2.0|# |#### -1.5|####### |########### -1.0|######## |######## -0.5|############################## |################# 0.0|###################### |################## +0.5|############### |################# +1.0|############## |##### +1.5|# |## +2.0|## |########## +2.5|## |### more negative = more offensive, more positive = more stall one # = 0.50%