weatherless...................74.63099% hyperoffense..................25.27700% stall.........................24.14634% offense.......................20.56704% balance.......................19.77108% rain..........................19.25272% semistall.....................10.23854% rainoffense................... 9.77026% voltturn...................... 7.99183% sand.......................... 2.80955% sun........................... 1.92564% trickroom..................... 1.60870% sandstall..................... 1.52181% sunoffense.................... 1.49229% hail.......................... 1.38223% hailoffense................... 1.33754% sandoffense................... 0.32958% monotype...................... 0.18083% monowater..................... 0.13498% choice........................ 0.09852% monobug....................... 0.02048% monofire...................... 0.01918% rainstall..................... 0.01450% trickrain..................... 0.00900% monopsychic................... 0.00533% multiweather.................. 0.00113% monoground.................... 0.00079% monoghost..................... 0.00007% monoflying.................... 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% mononormal.................... 0.00000% sunstall...................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.367) |# -2.0|##### |############################## -1.0|################## |##################### 0.0|#################### |##################### +1.0|########### |#################### +2.0|############# |###### +3.0|############ more negative = more offensive, more positive = more stall one # = 0.54%