offense.......................55.49802% weatherless...................49.44115% balance.......................32.46447% rain..........................25.52282% sun...........................22.65819% hyperoffense.................. 9.61861% trickroom..................... 6.16496% multiweather.................. 3.57346% sand.......................... 3.49303% hail.......................... 2.56552% monotype...................... 2.41219% tailwind...................... 2.17424% rainoffense................... 2.08375% semistall..................... 1.94886% trickrain..................... 1.40509% tricksun...................... 1.32298% voltturn...................... 1.29030% sunoffense.................... 0.74569% monowater..................... 0.58734% choice........................ 0.51863% stall......................... 0.47004% monoice....................... 0.25806% sandoffense................... 0.25638% gravity....................... 0.24549% monopsychic................... 0.23125% batonpass..................... 0.22622% monoelectric.................. 0.20611% tricksand..................... 0.13573% hailoffense................... 0.13238% monodark...................... 0.13071% monosteel..................... 0.12819% monoghost..................... 0.10557% monofairy..................... 0.09887% monodragon.................... 0.09803% mononormal.................... 0.09635% monorock...................... 0.09384% monobug....................... 0.08714% rainstall..................... 0.06954% sandstall..................... 0.06787% monoflying.................... 0.05949% monograss..................... 0.05279% monofire...................... 0.05111% monofighting.................. 0.05027% monoground.................... 0.04608% monopoison.................... 0.03770% sunstall...................... 0.03184% dragmag....................... 0.02849% trickhail..................... 0.02095% hailstall..................... 0.01257% trapper....................... 0.00922% Stalliness (mean: -0.221) -1.5|### |####### -1.0|############### |#################### -0.5|########################### |############################## 0.0|############################# |###################### +0.5|############## |###### +1.0|### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.56%