offense.......................55.76659% weatherless...................46.51135% balance.......................32.27349% rain..........................27.74894% sun...........................23.74500% hyperoffense.................. 9.76450% trickroom..................... 6.82051% multiweather.................. 3.64793% sand.......................... 3.35846% tailwind...................... 2.39162% hail.......................... 2.37802% rainoffense................... 2.34350% monotype...................... 2.21202% semistall..................... 1.74594% trickrain..................... 1.67914% tricksun...................... 1.42840% voltturn...................... 1.35917% sunoffense.................... 0.75762% monowater..................... 0.56915% choice........................ 0.49166% stall......................... 0.44947% sandoffense................... 0.27768% monoice....................... 0.24034% monopsychic................... 0.20610% gravity....................... 0.19919% monoelectric.................. 0.18198% batonpass..................... 0.17496% tricksand..................... 0.14593% monodark...................... 0.13596% hailoffense................... 0.13000% mononormal.................... 0.10223% monosteel..................... 0.10166% monoghost..................... 0.09180% sandstall..................... 0.08941% monofairy..................... 0.08848% monodragon.................... 0.08666% monorock...................... 0.08333% rainstall..................... 0.07223% monobug....................... 0.06887% monoflying.................... 0.06226% monofire...................... 0.04606% monofighting.................. 0.04427% monoground.................... 0.04031% monograss..................... 0.03439% monopoison.................... 0.03246% sunstall...................... 0.03183% dragmag....................... 0.02737% trickhail..................... 0.01824% hailstall..................... 0.00948% trapper....................... 0.00643% Stalliness (mean: -0.229) -1.5|### |####### -1.0|################ |#################### -0.5|########################### |############################## 0.0|############################# |###################### +0.5|############## |###### +1.0|### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.56%