offense.......................68.01300% rain..........................60.85679% balance.......................23.24880% weatherless...................19.57108% sun...........................17.65414% hyperoffense.................. 7.87106% trickroom..................... 7.13608% trickrain..................... 4.49638% rainoffense................... 4.37842% tailwind...................... 4.33829% hail.......................... 2.85575% voltturn...................... 1.72055% multiweather.................. 1.32555% stall......................... 0.74572% tricksun...................... 0.50669% sunoffense.................... 0.41633% sand.......................... 0.40030% monotype...................... 0.20129% semistall..................... 0.12142% monowater..................... 0.06140% monodark...................... 0.05320% monopsychic................... 0.04417% choice........................ 0.04072% monodragon.................... 0.01565% hailoffense................... 0.01510% monoice....................... 0.01342% rainstall..................... 0.01206% sandoffense................... 0.00891% monoelectric.................. 0.00626% dragmag....................... 0.00453% tricksand..................... 0.00395% monoghost..................... 0.00354% monofairy..................... 0.00159% monoflying.................... 0.00081% mononormal.................... 0.00038% monorock...................... 0.00026% batonpass..................... 0.00020% monofire...................... 0.00019% monograss..................... 0.00017% monosteel..................... 0.00016% monopoison.................... 0.00008% sandstall..................... 0.00002% monobug....................... 0.00000% trickhail..................... 0.00000% monofighting.................. 0.00000% gravity....................... 0.00000% sunstall...................... 0.00000% monoground.................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.317) -1.5| |#### -1.0|######### |############ -0.5|############################## |####################### 0.0|########### |########## +0.5|######## | +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.92%