weatherless...................72.43600% offense.......................44.42841% balance.......................43.19652% rain.......................... 9.28598% sun........................... 7.73075% sand.......................... 7.42611% trickroom..................... 6.26102% semistall..................... 6.20758% hyperoffense.................. 4.60959% hail.......................... 4.16867% monotype...................... 2.93678% tailwind...................... 1.82513% stall......................... 1.55791% multiweather.................. 0.97269% voltturn...................... 0.86313% choice........................ 0.68142% batonpass..................... 0.67875% tricksand..................... 0.67340% monoice....................... 0.66004% monoghost..................... 0.37144% monodark...................... 0.36877% sunoffense.................... 0.32601% monoelectric.................. 0.28326% trickhail..................... 0.26455% rainstall..................... 0.25921% rainoffense................... 0.23783% monopoison.................... 0.23248% monowater..................... 0.21645% sandstall..................... 0.21111% gravity....................... 0.20042% mononormal.................... 0.20042% trickrain..................... 0.17904% sandoffense................... 0.16033% monobug....................... 0.15766% hailstall..................... 0.15499% monopsychic................... 0.10422% hailoffense................... 0.08017% monosteel..................... 0.05344% monofighting.................. 0.05344% monofire...................... 0.05344% tricksun...................... 0.05077% monorock...................... 0.04810% monodragon.................... 0.03741% monoflying.................... 0.03207% monograss..................... 0.02939% monofairy..................... 0.02672% monoground.................... 0.02405% sunstall...................... 0.01069% dragmag....................... 0.01069% Stalliness (mean: 0.035) -1.5|# |#### -1.0|######## |################## -0.5|########################## |############################ 0.0|############################## |############################# +0.5|####################### |############### +1.0|######### |###### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%