weatherless...................71.43430% offense.......................44.49088% balance.......................42.89929% rain.......................... 9.49917% sand.......................... 8.00111% sun........................... 7.91097% semistall..................... 6.48102% trickroom..................... 6.35149% hyperoffense.................. 4.61577% hail.......................... 4.23560% monotype...................... 2.72245% tailwind...................... 1.95836% stall......................... 1.51303% multiweather.................. 0.99928% voltturn...................... 0.89986% choice........................ 0.76670% tricksand..................... 0.75242% batonpass..................... 0.66304% monoice....................... 0.63011% monodark...................... 0.37587% monoghost..................... 0.33884% sunoffense.................... 0.32035% trickhail..................... 0.31017% monoelectric.................. 0.26904% rainoffense................... 0.25767% monopoison.................... 0.24277% rainstall..................... 0.24202% sandstall..................... 0.21133% gravity....................... 0.19223% monowater..................... 0.18135% trickrain..................... 0.17502% mononormal.................... 0.17110% sandoffense................... 0.16775% hailstall..................... 0.14771% monobug....................... 0.12931% monopsychic................... 0.09845% hailoffense................... 0.08384% monofire...................... 0.04741% tricksun...................... 0.04630% monofighting.................. 0.04359% monosteel..................... 0.04274% monorock...................... 0.03692% monodragon.................... 0.03245% monoflying.................... 0.02608% monofairy..................... 0.02368% monograss..................... 0.02364% monoground.................... 0.02059% dragmag....................... 0.00895% sunstall...................... 0.00776% Stalliness (mean: 0.034) -1.5|# |#### -1.0|######## |################## -0.5|########################### |############################ 0.0|############################## |############################ +0.5|####################### |############### +1.0|######### |####### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%