weatherless...................85.10144% balance.......................53.79341% offense.......................28.45529% voltturn...................... 9.80392% stall......................... 8.14080% hail.......................... 5.65262% semistall..................... 5.64225% sand.......................... 5.57505% trickroom..................... 4.52803% hyperoffense.................. 3.96825% sun........................... 2.46618% tricksun...................... 1.95550% rain.......................... 1.20472% monotype...................... 0.10146% monoice....................... 0.09826% trapper....................... 0.08778% sunoffense.................... 0.03555% choice........................ 0.01369% sandoffense................... 0.00829% monobug....................... 0.00320% trickrain..................... 0.00054% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.338) -2.0| | -1.5|## |# -1.0|##### |########## -0.5|###################### |###### 0.0|###### |######################### +0.5|############################## |################## +1.0|### |##### +1.5|# |# +2.0| |##### +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.69%