weatherless...................84.91704% balance.......................62.62651% offense.......................24.54396% voltturn...................... 9.84864% semistall..................... 8.79894% sand.......................... 6.92676% trickroom..................... 5.55346% sun........................... 4.72484% tricksun...................... 4.57061% hail.......................... 3.34380% stall......................... 2.68210% hyperoffense.................. 1.34848% rain.......................... 0.08756% trapper....................... 0.02666% sunoffense.................... 0.00596% monotype...................... 0.00591% monoice....................... 0.00582% choice........................ 0.00057% sandoffense................... 0.00054% monobug....................... 0.00009% trickrain..................... 0.00001% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.378) -2.0| | -1.5|# | -1.0|# |###### -0.5|########## |###### 0.0|### |########### +0.5|############################## |################### +1.0|# |####### +1.5| | +2.0| |## +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 1.02%