weatherless...................87.76405% offense.......................55.43646% hyperoffense..................29.73407% balance.......................14.46418% voltturn...................... 6.21399% sun........................... 5.01065% hail.......................... 4.27799% sunoffense.................... 2.07064% sand.......................... 1.96731% hailoffense................... 1.15638% rain.......................... 1.12820% monotype...................... 1.04158% trickroom..................... 0.46756% rainoffense................... 0.40703% choice........................ 0.34650% semistall..................... 0.30997% monowater..................... 0.18786% sandoffense................... 0.16072% multiweather.................. 0.14611% dragmag....................... 0.14507% mononormal.................... 0.10332% trapper....................... 0.09915% monobug....................... 0.09810% monorock...................... 0.07932% monoice....................... 0.07410% monofire...................... 0.06679% monograss..................... 0.06366% monofighting.................. 0.06053% tailwind...................... 0.05845% monodark...................... 0.05531% stall......................... 0.05531% monoground.................... 0.05010% monopoison.................... 0.04488% monodragon.................... 0.04488% monoghost..................... 0.04383% monopsychic................... 0.03966% monoflying.................... 0.02818% sandstall..................... 0.02505% trickrain..................... 0.02296% monosteel..................... 0.02192% monoelectric.................. 0.02192% monofairy..................... 0.00939% tricksun...................... 0.00417% tricksand..................... 0.00209% Stalliness (mean: -0.665) |### -2.0|### |####### -1.5|############# |#################### -1.0|########################### |############################ -0.5|############################## |######################## 0.0|###################### |############ +0.5|##### |# +1.0|# more negative = more offensive, more positive = more stall one # = 0.51%