weatherless...................88.22311% offense.......................55.71966% hyperoffense..................28.73302% balance.......................15.20229% voltturn...................... 6.69035% sun........................... 4.99763% hail.......................... 4.08447% sunoffense.................... 2.11318% sand.......................... 1.84847% hailoffense................... 1.11046% rain.......................... 0.98704% monotype...................... 0.91262% trickroom..................... 0.45855% rainoffense................... 0.37362% semistall..................... 0.30020% choice........................ 0.28434% monowater..................... 0.15342% sandoffense................... 0.14859% multiweather.................. 0.13823% dragmag....................... 0.12860% trapper....................... 0.09544% mononormal.................... 0.08655% monobug....................... 0.08533% monofighting.................. 0.07326% monorock...................... 0.07244% monofire...................... 0.06255% monoice....................... 0.05509% tailwind...................... 0.05275% monodark...................... 0.05098% monograss..................... 0.04790% stall......................... 0.04482% monodragon.................... 0.03978% monopoison.................... 0.03920% monoground.................... 0.03765% monoghost..................... 0.03591% monopsychic................... 0.02830% monoflying.................... 0.02741% trickrain..................... 0.02495% monosteel..................... 0.02447% sandstall..................... 0.02322% monoelectric.................. 0.01897% monofairy..................... 0.00722% tricksun...................... 0.00344% tricksand..................... 0.00198% Stalliness (mean: -0.646) |### -2.0|### |####### -1.5|############ |#################### -1.0|########################## |########################### -0.5|############################## |######################## 0.0|######################## |############# +0.5|##### |# +1.0|# more negative = more offensive, more positive = more stall one # = 0.51%