weatherless...................78.30258% offense.......................52.76301% balance.......................28.73527% hyperoffense..................12.43874% sun........................... 8.96153% sand.......................... 8.81034% voltturn...................... 4.74924% semistall..................... 4.46773% rain.......................... 3.29997% hail.......................... 1.93410% monotype...................... 1.88197% stall......................... 1.59525% multiweather.................. 1.24075% trickroom..................... 1.05307% sunoffense.................... 0.83933% sandoffense................... 0.52132% choice........................ 0.27109% monowater..................... 0.22938% monodragon.................... 0.20853% monoflying.................... 0.19289% monofire...................... 0.19289% mononormal.................... 0.18768% rainoffense................... 0.17204% monopsychic................... 0.16682% monosteel..................... 0.15640% monofighting.................. 0.15640% monoghost..................... 0.14597% sandstall..................... 0.14076% monoground.................... 0.13033% tricksun...................... 0.11469% monoelectric.................. 0.11469% hailoffense................... 0.10948% monofairy..................... 0.10426% sunstall...................... 0.08341% dragmag....................... 0.08341% tailwind...................... 0.07820% monodark...................... 0.06256% monograss..................... 0.05735% monobug....................... 0.05213% tricksand..................... 0.04692% monorock...................... 0.03649% monopoison.................... 0.02607% monoice....................... 0.02607% rainstall..................... 0.02607% trickhail..................... 0.01564% trickrain..................... 0.00521% Stalliness (mean: -0.203) -2.0|# |## -1.5|#### |########## -1.0|############### |################### -0.5|############################## |########################### 0.0|######################## |################ +0.5|############# |######### +1.0|###### |#### +1.5|## |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.54%