weatherless...................75.39082% offense.......................43.96452% balance.......................32.19194% hyperoffense..................15.80003% voltturn...................... 8.56730% sand.......................... 8.45691% sun........................... 8.39288% rain.......................... 6.58145% semistall..................... 5.10458% monotype...................... 4.56146% stall......................... 2.93893% hail.......................... 2.49440% multiweather.................. 1.28349% trickroom..................... 1.25979% sunoffense.................... 1.15977% monobug....................... 0.69235% sandoffense................... 0.69031% choice........................ 0.67993% monowater..................... 0.46596% dragmag....................... 0.45861% mononormal.................... 0.42862% rainoffense................... 0.38115% monoflying.................... 0.35053% monofire...................... 0.29118% hailoffense................... 0.27715% monosteel..................... 0.26457% monograss..................... 0.26232% monoghost..................... 0.22360% monofairy..................... 0.21409% monopoison.................... 0.20501% monodark...................... 0.20322% monofighting.................. 0.19650% monoelectric.................. 0.18979% monopsychic................... 0.18328% sandstall..................... 0.17412% monoice....................... 0.16639% monorock...................... 0.14113% monodragon.................... 0.13698% monoground.................... 0.12470% tricksun...................... 0.09892% sunstall...................... 0.07871% tailwind...................... 0.06612% trickhail..................... 0.05655% gravity....................... 0.05006% rainstall..................... 0.04438% tricksand..................... 0.01206% hailstall..................... 0.01163% allweather.................... 0.00505% trickrain..................... 0.00438% trapper....................... 0.00181% swagplay...................... 0.00021% fear.......................... 0.00013% Stalliness (mean: -0.157) -2.0|## |######### -1.0|##################### |############################## 0.0|############################## |##################### +1.0|######### |#### +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.77%